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- ********************* FLASH II DEMO - version 2.2 ********************
-
- from: Missionware Software
- 354 N. Winston Drive
- Palatine, IL 60067-4132
-
- (708)359-9565
-
-
- Thank you for taking an interest in our latest release of Flash
- II. You'll be able to test as many of Flash II's features as possible
- in this demo version. Naturally, many features of the program are
- either disabled or limited. We'll discuss those limitations in this
- message and also give you a few hints on how best to use this demo.
-
- Before we get into a brief discussion on how to use this demo, here's
- a list of features included in Flash II:
-
- ∙ DO script files compatible with older versions of Flash!
-
- ∙ All macros use the familiar Flash DO script format!
-
- ∙ Easily setup the parameters for each BBS you call...this includes
- everything from ASCII upload/download options to baud rate!
-
- ∙ You can program up to 20 individual and separate macros for each
- BBS plus an additional 10 global macros !
-
- ∙ Displays RLE & GIF pictures either on or off line! You can also
- save or load these pictures for later review!
-
- ∙ Supports the following terminal types: TTY, VIDTEX, VT52, ANSI,
- VT100, VT101, VT102, VT200, VT300 & PRESTEL.
-
- ∙ Now includes full support for RTS/CTS. This mode can now be turned
- on and off by the user.
-
- ∙ Fully supports all Atari computers up through the Falcon. RS232
- support includes all baud rates up through 38400 and includes all 4
- serial ports (when available) on the TT030 and MegaSTE.
-
- ∙ Includes Automatic Answer mode!
-
- ∙ Includes Auto Boards mode - Preselect the board(s) you wish to dial
- and when Flash II is launched either manually from the desktop by
- you, or automatically by some other program launcher, Flash II will
- wakeup and dial the board(s) you've got selected. It will also wait
- for the proper time to dial these boards.
-
- ∙ Includes full featured GEM text editor with: merge, block
- commands, cut & paste, search & replace, paragraph reformating; user
- tab settings, page width, full keyboard cursor and delete control
- and more!
-
- ∙ Supports the ST, IBM and DEC character sets, including IBM
- graphics characters!
-
- ∙ Includes Silent Line for background file transfers!
-
- ∙ Supports the following upload/download protocols: ASCII, Xmodem,
- Ymodem, Ymodem-G, Zmodem, Modem7, WXmodem, CIS B, Kermit and SEAlink!
- And all of these protocols are built into the program...no external
- modules required!!!
-
- ∙ Zmodem now supports the selection of AutoStart and Streaming
- options. If you prefer to use an external Zmodem protocol with
- Flash II, you can now force Flash II's Zmodem autostart mode to off.
- For BBS' that don't support "streaming", this too can now be turned
- off.
-
- ∙ Logs all on line time and calculates your approximate costs for you!
-
- ∙ New version written in assembler! Fast!
-
- ∙ Runs on all ST, STe and TT's
-
- ∙ Now supports "Install Application". You can create a DO script that
- can be used to launch Flash II from the desktop and force it to dial
- up and go online for you, all automatically!
-
- ∙ Both the Terminal and Editor have been enhanced significantly for
- both speed and ease of use. You'll be amazed at how fast the new
- Flash II is!
-
- ∙ A new "BReak" script command is added which permits the sending of a
- terminal break to the host computer while a script is running. Many
- other new scripts commands are also now included which support all
- of the new features of Flash II version 2.2.
-
- -----------------------------------------------------------------------
-
- Flash II is a very powerful telecommunications program. With
- that power comes complexity. The program comes with a 228 page manual
- that fully explains all of Flash II's features. There's no easy way
- to try to reproduce that manual in a short read.me type of file.
- Most of what you'll want to check is simple though, and we've
- included a couple of files to help you along.
-
- FLASH2.LST:
-
- This file contains the board listings you'll be using to test Flash II.
- The demo comes preconfigured for the four major online services. You
- can change any of these configurations for whatever board you wish to
- dial in to.
-
- FLASH2.DEF:
-
- This file holds default settings for Flash II's use when first booted.
- Except for Silent Line (our background file transfer program), all
- options set under the Options menu are saved in this file. Your
- default transfer options are also saved here, as well as the status of
- Auto Event Log and Auto Boards under the Phone menu.
-
- Flash II now supports all Modem ports on all Atari
- ST/TT/Falcon computers. Make sure that the serial cable you use
- supports all features of your modem. Flash II will try to use all of
- those features for best speed and performance.
-
- If you have a hard drive, you'll want to run this demo from
- that drive. Create a "FLASH2" folder and copy all of the files
- included here into that folder. Run flash2d.prg from the folder and
- you'll be all set. It's *very* important that both the flash2.lst and
- flash2.def files are placed in the same folder as flash2d.prg!
-
- The Flash II demo is limited to less than 50 minutes of actual
- use, per session. A dialog warns you of this every 10 minutes or so,
- and in fact, is the dialog that appears when you first boot Flash II.
-
- Before trying to dial out the first time, please go through the
- following options to make sure they are set up properly for your
- system: Terminal, RS232, Modem (all under the Options menu).
-
- TERMINAL OPTIONS:
-
- These options are used to configure Flash II's default state
- when it first starts up. We highly recommend that you work with these
- default options to begin with. Later, as you gain more experience,
- you might want to experiment a bit.
- Click on "More Terminal Options" at the bottom left in the main
- dialog. A second dialog appears. Up at the top are two
- configurations for Control Codes and Character Codes. Leave these
- both set to 7 BIT. These settings tell Flash II to strip the 8th bit
- on any incoming data which helps prevent garbage data from appearing
- on the screen. The Character Set should also be set to ATARI ST.
-
- RS232 OPTIONS:
-
- You'll need to select whatever baud rate your normally use in
- this dialog. It comes preconfigured for 2400 baud, 8 data bits, no
- parity, and 1 stop bit. When these settings are used in conjunction
- with Control and Character Codes set to 7 BIT as noted above, Flash II
- will work either in 7E1 or 8N1 mode while online, the two most common
- modes in use today.
- RTS/CTS only needs activation if you are operating at split
- baud rates. Flash II will connect to your modem at speeds up to
- 19,200 baud. Your modem may be able to work a split rates - see the
- operations manual for information.
-
- MODEM OPTIONS:
-
- The demo is preconfigured for Hayes compatible modems. If your
- modem is Hayes command set compatible, you'll probably need to make no
- changes to this dialog. If your modem is not Hayes compatible, you'll
- need to configure Flash II for whatever commands your modem supports.
- If you wish to use hardware connect/disconnect, make sure that
- DCD is selected in this dialog. If you aren't sure whether your modem
- and cable supports DCD, then select STRINGS. Use the default DCD
- Connect Time of "30" seconds and DTR Disconnect Time of 0.1 seconds no
- matter which method you use (DCD or STRINGS).
-
- After all of these options are set, you'll want to save them so
- that they'll be activated the next time you load Flash II. Move to
- the File menu and select "Save Defaults". Your flash2.def file will
- be updated with the new information entered.
-
- FIRST TEST:
-
- Before you actually try to dial out the first time, it's always
- a good idea to make sure that Flash II is communicating with your
- modem. Let's switch to the terminal mode to see if everything is
- working. To do that, press the right mouse button. By the way, the
- right button is used for switching back and forth between the editor
- (where Flash II first boots) and the terminal screen. This switch can
- also be made while online so that you can reread and edit any messages
- that may have come in too fast to read while online. Naturally, you
- can also use the editor for creating messages and replies while
- online.
- After pressing the right mouse button, you should now see a
- blank screen except for some status information at the top. I'll
- explain that later. Let's first see if we can communicate. There
- should be a black cursor at the home position on the screen. If your
- modem is Hayes compatible, enter (without the quotes) "AT" followed
- by a press of the [Return] key. You should be able to see the Tx (or
- transmit) lamp on your modem blink. The modem should respond with an
- "OK". If it doesn't, something between Flash II and your modem isn't
- proper.
- Now take a look at the status line. At the upper left you'll
- see something like "Cap: xxxxK". This tells you how much memory is
- available in your computer for Flash II's capture buffer. In the
- middle of the screen you'll see something like "8N1 F 2400". This
- shows the current state of the serial port in your computer - 8
- databits, No parity, 1 stopbit, Full duplex, and 2400 baud. When you
- do the test above, make sure that the baud rate is set to a value that
- your modem supports. If your modem, say, only supports 2400 baud and
- you see a "9600" displayed here, then you'll need to return to the
- RS232 Options dialog to make the change.
- The numbers to the far right indicate the amount of time you
- are online, and any online charges you may accrue (if that information
- is set up).
-
- Assuming you were able to communicate with the modem, you'll
- now want to dial out for your first connection. The easiest way is to
- manually dial out, so switch back to the Editor by right clicking on
- the mouse, and select Phone|Dial Number. A small dialog will appear
- that lets you enter a number to dial. Enter the number of a local
- BBS, click on OK, and in a second or so, Flash II should pop up a
- dialog saying that it's dialing the number and waiting for a
- connection. A Cancel button appears which can be used to cancel the
- dialout either during or after dialing.
- When Flash II detects a connection, it automatically switches
- to the terminal screen and starts displaying the information received
- from the modem. If what you see is garbage, then some serial port
- parameter is not set properly. If the text looks good, then you're
- all set to sign on and work your first online session.
-
- HELP DIALOG:
-
- There are a lot of features in the Flash II terminal that are
- accessed via Alt-key combinations. To see what these keystrokes are,
- press the [Help] key while in Terminal mode. A dialog appears showing
- you all keystrokes, as well a DO script commands (which can be entered
- in the command line - accessed by pressing the [Insert] key while in
- terminal mode). However, keep in mind that the demo does not permit
- you to use these Alt-key combination keystrokes.
-
- SETTING UP YOUR BOARDS:
-
- Once you become a bit more familiar with the operation of the
- program, you can automate your logon procedure using "Phone|Edit
- Boards". All of the options you set under the Options menu are also
- available for individual board customization under "Edit Boards". for
- instance, let's say a particular board you call can only operate at
- 1200 baud. Just click on the RS232 Options button in "Edit Boards",
- select 1200 baud, and the next time you dial that board (using
- Phone|Dial Boards) the Flash II terminal will be automatically set to
- 1200 baud!
- We've included sample board listings for most of the popular
- online services. You'll need to modify these slightly for your
- personal operation. For instance, you'll need to enter your local
- phone number for the board in question. You'll also need to enter
- your password (in most cases) on the line titled "Logon ID:". In some
- cases you'll also need to slightly modify the auto macro (found in the
- "Macro" dialog) to make it work for you. For instance, to log onto
- BIX, you'll need to enter your BIX name in the macro where it says
- "bixname". In my case, I'd enter "jtrautschold" in place of
- "bixname". You'll want to play around with all of the "buttons" in
- the Edit Boards dialog. That's the best way to familiarize yourself
- with all of the features that can be set here.
-
- TRANSFERS:
-
- This demo permits you to try all of Flash II's built in
- transfer protocols. You can select the protocol to use under the
- "Transfer" menu. All transfers are limited to 50K file sizes,
- however. This includes both uploads and downloads.
-
- EDITOR:
-
- The Flash II editor is an "edit anything" type of editor. You
- can actually load binary files (such as flash2d.prg) into the editor!
- GIF pictures are also loaded into the editor for viewing using the
- "Review" function found under the "Capture" menu. (At the moment,
- Flash II supports only 87a GIF pictures - load the data into the
- capture buffer using "File|Load" and after the data is in, activate
- "Capture|Review" - the program switches to the terminal/review screen
- and begins to display the picture.)
- Since the editor can edit anything, that means you can also
- separately edit line feed characters (displayed as a "bell") and
- carriage return characters. If you aren't careful, this can get you
- into a bit of trouble. Flash II comes preconfigured to display both
- carriage returns and control characters in the editor, although these
- features can be turned off under "Options|Editor".
-
- The editor can be used as a full function word processor.
- There are a number of block commands that can be executed via the
- "Block" menu or the function keys. Blocks can also be set using the
- mouse pointer "click and drag" feature which places a "rubberband" on
- the screen used to lasso the text you wish to block out.
-
- There are also many keyboard shortcuts you can use while in the
- editor for moving the cursor and deleting text. The [Clr Home] key
- moves the cursor to the beginning of the capture while the [Shift][Clr
- Home] key moves it to the end. The cursor keys move the cursor one
- character at a time in the direction specified, while [Shift][Cursor
- right/left] moves the cursor to the far right or left of the line it's
- currently on. [Shift][Cursor up/down] pages the display up and down.
- [Control][Cursor up/down] moves the cursor to the top or bottom
- of the screen. [Control][Cursor left/right] moves the cursor one word
- at a time either left or right.
- [Control][Left Shift][Delete] deletes everything from the
- cursor to the beginning of the line while [Control][Right
- Shift][Delete] does the same but to the right. [Shift][Delete]
- deletes the entire line of text that the cursor is on.
-
- -----------------------------------------------------------------------
-
- Again, these are just some of the many features built into
- Flash II. There's no way I can try to explain everything in this
- short message. But I hope that this is enough to get you started. If
- you have any questions, feel free to contact me online on BIX
- (atari.st or via BIXmail to "jtrautschold"), CompuServe (71333,1003 or
- in ATARIVEN, section 10 - Missionware), Delphi (MISSIONWARE or in the
- Atari Advantage section) or on GEnie (in the STRT, Cat. 8 Topic 2, or
- via email at J.TRAUTSCHOL). I can also be reached via the Internet at
- jtrautschold@bix.com.
-
- I hope you enjoy playing with this demo. There's an awful lot
- to Flash II - it's a very powerful telecomm program and editor. And
- for the price, it's almost a steal!
-
- John Trautschold
- President, Missionware Software
-
- -----------------------------------------------------------------------
-
- Missionware Software's upgrade policy remains the same for the new
- Version 2.2! We will continue to upgrade any old version of Flash!
- (copyright Antic Software) for just $30 US, plus $4 shipping and
- handling (US and Canada), $8 worldwide. Or, you can purchase Flash
- II, version 2.1 outright, for only $49.95 US plus the shipping and
- handling charges applicable to your area. To order, or for more
- information, contact:
-
- Missionware Software
- 354 N. Winston Drive
- Palatine, IL 60067-4132
- United States of America
- phone 708-359-9565
-